I think Omni are a different quality of light and the source is hidden in the rendering.īy the way I just took out the glass altogether and still the same results as you have at first.īut I'm wondering if I am barking up the wrong tree with Podium. I want the program to tell ME how light will bounce about-and so far I don't believe it, and the sun is way too dim. I turned down the other lights and at least you can see some little light bouncing out of the shaft. Except in Podium the amount of light that comes out of that and reflects on other surfaces is still much lower than would be expected from such a glare. So in away this looks like a shaft that is so bright you can see no detail. I wanted to see light reflecting on the flare at the bottom of the shaft. Here's what I came up with before seeing your post. I might be able to work on that vein for a while. But it is tricky as you can see.īy the way what’s the difference between LEM light and OMI light? Only difference between the two seems to be LEM geometry is made up of surface only and OMI has volume. So I made quick LEM light in the light shaft to compensate. Podium has reflection slider but it seems to control only image reflection on surface. Normally, the light shaft will be all lit up and very bright do to sun light bouncing all over it. The light shaft structure surface is not reflecting light at all. Stand alone Default: Default is not tuned to be used for. Exterior: Use the exterior presets when rendering exterior images. There is also a 'neutral' stand alone, default preset. That helped shaft of sunlight to come in.īut there is a problem with Podium with ray tracing here. There are currently three main preset 'categories' in SU Podium: Exterior 2.0, Interior Bright 2.0, and Interior 1.0.5. So I remade and retextured the window on just one side. For some reason this really made skylight window very opaque and sun light just don’t come through when rendered. I found two glass texture on your skylight window front and back. Quick Start: Interior Rendering - This quick start tutorial is primarily for new customers looking for methods to develop good interior images. Uses Podium V2.6, but most info applies to all versions. So it needs to be brighter, soft and diffused. Quick-start tutorials: Getting started videos - Ten video introduction to the SU Podium user interface, tools, and render process. It should simulate bounced lighting from floor to the ceiling. Is that correct? I don't see a place to say "Save settings".For basic render, I moved Omni light in the room directly below the skylight opening. It appears if I make changes to SU Podium settings in one SU file the same settings are transferred to other files. I also wonder how to save settings for specific files. My experience is that rendering software tends to make SU less stable. I just clicked "Apply" in the "Materials" dialog and SU bombed. What is the real difference? The OK button also closes the dialog box. You can only create renders at a limited. The trial version is free while the Pro version costs 99 dollars. I am also confused by the "OK" "Apply" and "Close" buttons in the SU Podium interface. SketchUp users are probably familiar with Brighter 3D, a popular 3D rendering plugin. I'm now going back the the "Exterior" presets to try to understand how to make them work for me. I did more tests and had better results with the "default.pps". I did change some of the checkmark to the right, if that's what you mean. It sounds like I would have to open the preset in a text editor. " If that's what you think has happened, you've changed the preset. " View Member Profile Send Email Find Member's Topics Find Member's Posts rcraighead If you don't verge very fine details, you genuinely won't notice any difference apart from what might be a substantial increase in render time. The high presets only enhance the antialiasing. Preview presets mainly remove the antialiasing stage. For these we need to set sun brightness and exposure to their minimum values. Sometimes we have a particular problem with clay render mode with exteriors. W have the same thing with clay render mode. Exteriors will generally be a little bright, and interiors will generally be a little dark. The default preset should kind of work for interiors and exteriors. They love the way it’s so easy to generate detailed and life-like architectural visualisations from a detailed SketchUp model fast and easily. The interior presets are intended for scenes where the windows aren't too big, and the lighting levels need boosting.įor scenes like yours, this means that the renders will be overexposed with the usual interior presets. SU Podium is a SketchUp rendering plugin favourite with architects and interior designers. What you have here is that you have an atypical scene in that it has lots of openings and pure white walls. The range of brightness is hard coded into the presets which means that for most scenes, you should get good results with a single click. The thing to realise is that the presets completely configure the render output. View Member Profile Find Member's Topics Find Member's Posts bigstick
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